Magic Knight Rayearth II

Magic Knight Rayearth II

Magic Knight Rayearth II
Description:
Not long elapsed since the Magic Knights' ultimate battle against Princess Emeraude's "Mashin." Hikaru Shidou, still troubled by the princess' death, goes back to Tokyo Tower where she reunites with her comrades, Umi Ryuuzaki and Fuu Hououji, for the first time since their spontaneous voyage to rescue Cephiro. Hikaru, whose sleep is tormented by visions of the world she left behind, is relieved to discover that her friends share her desire to return and renew their service to the once-thriving kingdom they protected so dutifully. The Magic Knights' yearning is granted as the trio is once again blinded by the same bright light they first encountered on the day of their initial encounter atop Tokyo Tower. Upon the back of a flying fish, they return to Cephiro, which now lies in ruins, completely deserted. Following the Pillar's power's collapse, monsters have overrun the land, while three surrounding countries vie for Cephiro's annexation, aspiring to capture the Pillar for their own benefit. Things are further complicated by the sudden appearance of the mysterious Lady Debonair, who claims to be the rightful heir to the nation. Now facing heightened stakes and entirely different adversaries, the three Magic Knights embark anew on a quest to save Cephiro and restore harmony. Joined by the bonds they have formed with one another, the squad remains steadfast in the face of such a daunting challenge.

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